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Real-Time Rendering, Fourth Edition
This fourth edition has been carefully updated to represent the current state of our field and remains the first resource I check when tackling a new challenge.
Real-Time Rendering, Fourth Edition
Item #: 5926937

Real-Time Rendering, Fourth Edition

Item #: 5926937

€ 101

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This fourth edition has been carefully updated to represent the current state of our field and remains the first resource I check when tackling a new challenge.
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What Stands Out

Cutting-Edge Techniques
This edition incorporates the latest advancements in rendering technology, ensuring readers are equipped with contemporary practices that enhance their skills and knowledge in real-time applications.
Comprehensive Coverage
With in-depth discussions on mathematical concepts and algorithms, the book serves as a complete guide for both beginners and experienced professionals seeking to deepen their understanding of real-time rendering.
Expert Insights
Authored by leading experts in the field, this edition provides detailed insights and real-world applications, offering readers valuable perspectives that enhance practical understanding and inspire innovation.

Product Details

Get your hands on the latest edition of Real-Time Rendering available on Ubuy Portugal. Learn about the best techniques and algorithms for real-time rendering with easy-to-understand examples.
  • Real-Time Rendering, Fourth Edition, 4th Edition
  • Comprehensive guide to real-time rendering techniques
  • Covers modern rendering algorithms and GPU programming
  • Includes advanced topics like global illumination and virtual reality
  • Written by experienced authors in the field of computer graphics
  • Valuable resource for professionals and students in computer graphics
Publisher A K Peters/CRC Press
Publication date August 6, 2018
Edition 4th
Language English
Print length 1178 pages
ISBN-10 9781138627000
ISBN-13 978-1138627000
Item Weight 4.42 pounds (2 kg)
Dimensions 8 x 2 x 9.75 inches (20.3 x 5.1 x 24.8 cm)

Who Should Buy?

Suitable For
  • Game Developers

    Essential for developers wanting to improve graphics quality and optimize rendering techniques for real-time applications.

  • Graphics Programmers

    Ideal for those looking to deepen their understanding of modern rendering techniques and algorithms in computer graphics.

  • Computer Science Students

    Beneficial as a comprehensive resource for courses focused on computer graphics, helping students grasp complex rendering concepts.

Not Suitable For
  • Casual Readers

    Not suitable for those looking for light or introductory content as it is technical and in-depth.

Product Description

Real-Time Rendering, Fourth Edition

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3D Graphics Editorial Review

Real-Time Rendering, Fourth Edition, published by A K Peters/CRC Press on August 6, 2018, offers a comprehensive exploration of real-time graphics in an impressive 1178 pages. The book highlights advancements in modern rendering techniques, including ray-tracing and GPU architecture, making it a crucial resource for game developers and software engineers seeking to deepen their understanding of lighting and shading in popular game engines. Although many users express disappointment regarding the print quality, with issues such as thin pages and image resolution, the content has been praised as top-notch and essential for anyone serious about real-time graphics.

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Pros

  • Comprehensive resource for real-time graphics
  • Includes modern techniques like ray-tracing
  • Well-structured for understanding advanced topics
  • Valuable for game developers and engineers
  • Foundation of knowledge for rendering effects

Cons

  • Print quality may not meet expectations for some

Product Price History

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